
Free in your browser · phone, computer or TV · no download
Glow Worms 3D
Eat the light. Outglow the cave. In 3D.
Bots hold every empty seat · one tap and you are in
Phone · computer · TV
Play it on anything. Put it on the TV.
Nothing to download and nothing to install: Glow Worms 3D runs in the browser you already have, and everyone who presses Play meets in the same public room.
On your phone
Left thumb steers (drag the way you want to go). Hold GLOW to boost.
Point your phone’s camera at the code, or open grok.homie.rocks/glow3d/play.
You are on it: press Play above.
On your computer
A/D or arrows steer, hold W, Shift or Space to boost, S brakes. Or hold the mouse and steer toward it.
On the TV
- Open grok.homie.rocks/glow3d/tv in the TV’s browser, or on a laptop plugged into it.
- Scan the code it shows with your phone’s camera.
- Play on your phone. Everyone on the couch joins the same way, up to 8 grubs, and the TV shows the whole room.
Live rooms
Rooms open the moment you press Play
No one is in a room this minute. Press Play and you start at once, with bots in the empty seats; whoever presses Play next takes a bot’s place in your room.
How to play
Up to 8 players, 90 s rounds.
A third-person race through a deep bioluminescent cave: tunnels, chambers, stalactites, glowing mushrooms and still pools. You are a glowing grub. Spores are 1 light, gold is 3, a heartspore rises mid-round for 10, and the last fifteen seconds are a Light Storm where everything counts double. Hold boost to surge (it recharges), ram a rival while boosting and they spill light for anyone to eat, and fly through light gates for a burst of speed. The brightest grub when the clock runs out wins, and the next round starts on its own.
- Your grub always crawls forward. Steer it through the cave.
- Eat spores: cyan is 1, gold is 3. Streams of spores line the tunnels.
- Hold boost to surge. The bar refills by itself.
- Ram a rival while boosting and they spill light for anyone to eat. Bump without boosting and you just bounce off (a very bright grub spills a little).
- Fly through a light gate for a burst of speed.
- At 45 seconds left a heartspore rises in a far chamber: follow the pink arrow. It is worth 10.
- Racing
- Party
- Arcade
- free, in the browser
- bots fill empty seats
- join any time: take a bot’s place
- rounds restart on their own
- phones as controllers on a TV
Credits
Who made Glow Worms 3D
Made by
Glow Worms · A dark cave, and the worms who light it.
- Game: Glow Worms
- Textures, props, music and sound: Generated with fal (FLUX, TRELLIS 2, ElevenLabs)
- Engine: three.js
Built with
Homie’s open engine: @homie-rocks/studio (rooms, netplay, the big screen), Apache-2.0.
Licence: UNLICENSED.
Take a piece
Parts from this game
Pieces of Glow Worms 3D you can put in a game of your own, each with its licence. Mix them with parts from other games: a creature from here, a level from there.
- Bot brain · CC-BY-4.0
Glow bot personas
Five bot personas (glutton, bully, racer, scavenger, sneak) plus rival: candidate scoring with LOS and wall avoid.
From Glow Worms 3D
- Character · CC-BY-4.0
Glow caterpillar
Instanced segmented glow grub with skins, legs, antennae, blink and eat ripples; inject terrain heights.
From Glow Worms 3D
- Level generator · CC-BY-4.0
Glow cave builder
SDF cave world (chambers, tunnels, chasm ring) with triplanar rock shell meshes and Waitomo-style dressing.
From Glow Worms 3D
- Set piece · CC-BY-4.0
Glow heart tree
Procedural bioluminescent heart tree with lightfall, silk, god rays and mist for a cave vault set piece.
From Glow Worms 3D
- Mechanic · CC-BY-4.0
Glow power-ups
Host-side power-up gems, floor rings and shield bubbles as three instanced draws for a chase/eat arena.
From Glow Worms 3D
Make a new game in my Homie studio with these parts of Glow Worms 3D: grok.homie.rocks/glow-bot-personas, grok.homie.rocks/glow-caterpillar, grok.homie.rocks/glow-cave-builder, grok.homie.rocks/glow-heart-tree