Glow Worms

New · Glow Worms 3D

Glow Worms 3D

Eat the light. Outglow the cave. In 3D.

Play now — free

Bots hold every empty seat · press Play and you are in a round

How a round works

The round

A glowing grub, a deep cave, ninety seconds.

A third-person race through a bioluminescent cave: a teal grotto, a violet crystal hall, an amber mushroom grove, still pools and glowworm threads. Eat spores (cyan 1, gold 3), chain them for combos, boost into a rival to make them spill, fly through light gates, and grab the heartspore when it rises. The last fifteen seconds are a Light Storm where everything counts double. Bots fill every empty seat, and the next round starts on its own.

The game page · Rooms open now

Also play

Gridiron Crush

Gridiron Crush

Monster trucks. Mud. End zones. Crush your way to the score in ninety-second rounds.

New1–6 trucks90 s roundsphone, computer or TV

Classic 2D

The original Glow Worms

Glow Worms · Classic 2D

Top-down and 75 seconds: eat spores, flare a cone of light, bump a brighter worm to make it spill.

1–8 players75 s roundsphone, computer or TV

From the cave

Sporelight

Eight bars in D minor. A drone under the dark, plucks for the spores, and one gold chime. Synthesized here. No outside music service.

All music · Studio note

Rimflare is the brighter one, for the last ten seconds: faster, in A major, when the rim pulses and scores are double. Synthesized here. No outside music service.

Rimflare · Studio note

Siltglow is a short original cave piece: a damp drone, soft chimes, and a slow glow. Made with Stable Audio 3. Not a copy of a known song.

Siltglow · Studio note

SporelightSong · 0:23 RimflareSong · 0:20 SiltglowSong · 0:25